![]() ![]() Just waiting to be found out to break the game. I am now pretty convinced that some Warpriest is a sleeper hit. Note that I'm not saying all this is necessarily better than straight-up Oracle Angel, but it can be very effective and it's definitely not your conventional Angel build. Either way, it can help you increase your offense for the group on the whole. Later in the game, you can probably also cover your group's divine needs through Angel abilities and other abilities in the group, so you don't need a full divine caster (or they can basically be on offense 95% of the time). ![]() You still have all the op arcane spells boosted with Sword of Heaven for tougher enemies. Each missile gets all the damage boosts.Īnd all that is probably just your "filler" spells for weaker enemies. Then you spit out 2 Magic Missiles at the start of combat through Sorcerous Reflex, and at least one should be Bolstered or favorite Empowered or something. Get the duration increase of Sword of Heaven, equip the Bound of Possibility for even more damage (unless it's still bugged?), and stack more +force damage gear. Even Hand + Demon(as long as you reject Areelu's offer.which if you want a Legend, really, but really should).įor Angel, Sorcerer (Empyreal if you want) is actually a great fit. ![]() Maybe Demon, but as I said, conquering your demon(s) feels, honestly? Like how you should play this module. Imo, Lich Redemption would be the ultimate thing that Hal could pull off. This isn't about power levels, but about themes. Could I take something like Veil Witch and lol it? Yes. The lack of a theme or efficiency would bother me greatly. Now, this is a psychological moment of mine. What do you people think about Divine Hound, Empyreal Sorc etc for Angel? Sure, it don't get the book, but concerning themes?Ģ. 24h fast casting buffs, Banish, tons of saves, Mystic Interference, very good in melee. And I'm pretty convinced it could actually be Disenchanter. evil aeon to gold dragon is probably the only path with gold dragon being an actual upgrade in powerġ. If you want to play a transmutation or illusion mage, arcanist would be a good option with brownfur transmuter or phantasmal mageģ. master of all is pretty bad, if you want more skillpoints going for a class focused on intelligence would be better like alchemistįor trickster casters because of the additional sneak dice and their strongest spell being ray of halberds, arcane trickster with a charisma based caster class would be ideal warpriest has no option to merge spellbooks, so its worse than a melee crusader, battle oracle, shaman or druidīut thematically it fits like all classes with access to divine spellcastingĢ. ![]()
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